Zan autopurge crash protecto5/8/2023 Just no, will completely break the game due to leveled list changes and/or deleted forms.Extremely old mod that predates modern script extenders, so many perks are broken or have poor implementation.Mods that edit companions looks/inventory/whatever directly. totally broken meshes that cause CTDs and broken leveled lists.Completely breaks navmeshes in Megaton causing NPCs to teleport under Springvale, someone could fix it. Deletes records TTW needs and reuses Fallout 3 records, it WILL break TTW.could be patched but would take a lot of effort.Dialogue choices can become locked out, breaking the game. Force closes dialogues, breaking scripts.Use The Living Desert for a more alive wasteland.incompatible hard edits to weapons, but the scripted Impact Compatibility Edition will work fine.Old and incompatible, use the lighting mod in the WSG instead.These are now fixed by kNVSE, JIP NVSE and Stewies tweaks at the engine level.HeroinZero's Weapon Fixes compilation by axonis broken, bad scripting that causes save bloat and corruption.GRA integration mods other than SawyerBatty. (Your mod is a buggy mess, not TTW!)įreeside Open and any other mod that makes changes to the Freeside worldspace Dialogue breaks and more, needs rebuilt to work correctly.No working patch exists (yes, including that one) and making one would be a tremendous amount of work.Leveled list problems, crashing, lag and other problems. This includes armors, items, whatever.TTW is a New Vegas mod, so mods loaded in FO3 will have no effect, and unconverted mods for FO3 will not work and break TTW.Completely incompatible avoid all outdated "total overhauls" such as this.All versions are known to conflict and break TTW, do not install under any circumstances any part of it.causes random NPCs and companions after firing to become hostile to the player among other issues.incompatible weapon meshes and animations.completely incompatible broken mod with over 1,000 errors in 圎dit.Uses many old and incompatible mods, game breaking ones such as NVEC, CFW and FOOK (which are listed above).broken meshes and recompiles all scripts, will break TTW.completely incompatible, breaks leveled lists in both games, broken meshes, ctds.Ones which use body replacers are not compatible period. Any of these will require extensive patching. this includes NCR Overhaul, Legion Overhauls, Book of Steel (without patches), Spice of Life, and any other armor/outfit overhaul.Ironsights, reloads for Fallout 3 weapons and other things will not work correctly. incompatible with the mesh and animation fixes in TTW.Use universal Pipboy to make this and readius work.Īnimation Replacers predating kNVSE like WAR/Hitman's (old)/Asurahs You must revert to arm mounted before doing Tranquility Lane and Anchorage and taking the train to Vegas the first time. use arm mounted version or universal pipboy mod.Don't use it! Known to be Incompatible A Familiar Friend When you use LOOT on TTW - your mods will essentially be randomized. Consequently there is no underlying logic That list for Fallout New Vegas, let alone for TTW. LOOT relies on a masterlist being maintained by humans, and nobody maintains
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